Tópico Oficial Cyberpunk 2077 - You're Breathtaking [Metacritic 86]

User 1422

Guerreiro
Março 19, 2009
12,246
11,403
2080 Ti + DLSS e mesmo assim rodando em 1080p? Só se 1080p for a resolução nativa com upscale via DLSS pra 4K.

Quero ver como vai rodar no Xbox One S e PS4 Slim.
Sim, tô entendendo que é isso mesmo, Edu.

Postaram no Era, mas está em alemão.

A Nvidia não perdeu tempo e também postou.

Quero ver como vai rodar no Xbox One S e PS4 Slim.
Que nem cu.
 
Agosto 9, 2018
26
15
Castro
Cyberpunk tá com cara de ser o o Shadow of Mordor dessa geração, a versão do Xbox One e PS4 vão ser limitadas (para não dizer outra coisa) e a verdadeira versão do game vai ser next-gen PS5 e Series X, por isso já estão dando em ambas plataformas atualização grátis. Acredito que só vai lançar nesse geração porque anunciaram e para não perder a base instalada.
 

RAYMON

XBOX MVP
Administrador
Outubro 29, 2005
14,591
35,771
São Paulo
Cyberpunk tá com cara de ser o o Shadow of Mordor dessa geração, a versão do Xbox One e PS4 vão ser limitadas (para não dizer outra coisa) e a verdadeira versão do game vai ser next-gen PS5 e Series X, por isso já estão dando em ambas plataformas atualização grátis. Acredito que só vai lançar nesse geração porque anunciaram e para não perder a base instalada.
Toda a produção dele foi dentro dessa geração, entao o design já foi pensado dentro das limitações dos consoles. Series X e PS5 vai ser um plus certamente, mas acho que levaria mais alguns anos pra fazer algo "decente" que realmente se aproveitasse da nova geração.
 

CrivesRaid

Casual
Dezembro 8, 2010
893
628
Na Cdprojekt eu confio. Olhem o Port que fizeram do TW3 para Switch.
Tenho certeza que vão fazer algo decente para a geração atual. Além do mais, comprando agora vamos poder migrar de boa para a próxima geração.
Aqui é day one de olhos fechados.
 

RAYMON

XBOX MVP
Administrador
Outubro 29, 2005
14,591
35,771
São Paulo
• There are no loading screens aside from the initial load time
• You can kill civilians - both in and out of vehicles
• Waste someone near a cop or local gang - or cause enough trouble and the law/local gang will deal with you...harshly
• Movement is a lot smoother than in The Witcher 3
• The player is nearly always in control of the camera, even during dialogue scenes
• There is a lot of dialogue
• It is nothing like Grand Theft Auto
• There are a ton of customization options
• You can choose between circumsized and non-circumsized penis
• You can get through the entire game without killing anyone
• One of the quests has 7 different outcomes
• The more you use a weapon, the more you specialize in it
• You can skip time to pass time for quests
• 1 real time hour = 8 in-game hours
• There are no loading screens for fast-travel
• Combat feels more like Rage than Destiny
• It's not a first person shooter; it's an RPG
• Game ran smoothly, but bugs were present
• Quests had a lot of optional tasks that change the outcome
• You don't feel like the centre of the universe
• Companions are actually useful in combat
• Characters weren't heard speaking repeated lines of dialogue
• Your UI is determined by what enhancements you have equipped
• There are a lot of likeable characters in the game, definitely less edgy than previous demos
• The side characters are very interesting
• The open-world is stunning. Everyone gushes about the world design, atmosphere and lived-in look and feel of it
• The game doles out a lot of interesting lore while being very subtle and casual with it
• There are no lore dumps given to the player - everything is experienced or sought-out by the player
• The world is very well fleshed out and believable
• Due to the changing allegiances of characters; you feel suspicious about every single character you meet
• XBD's or illegal Braindances are found on the Black Market, or at certain Night Markets sold by seedy individuals
• There are a TON of cybernetics to equip and use
• Lot of focus on verticality
• There is fall damage
• There are children in the game. You cannot kill them
• When selecting Corpo as a Life Path, you begin the game at Arasaka Tower
• When the tutorial ends, it's 6 years later and it starts where the E3 2018 gameplay demo began; with the "No Future" elevator
• Trauma Team will tase/shock you if you do not comply with their orders
• Dialogue is delivered very well - nothing B-Movie like or cheesy
• There are animals - but very few of them. It is implied that they are all artificial

• You cannot pilot AV's [Aerodynes/flying cars]
• Some YouTube Influencers are in the game - both voice and face
• A humorous talk show is playing on a TV in V's apartment elevator
• You can talk to everyone - even NPC's
• You can get side-missions from NPC's
• Lots of NPC's in the Watson area - the city feels alive
• Parris didn't like the handling of the V-Tech Quadra - he said it was too sensitive. The dev said they are still working on that
• Misty and Jackie are an item
• The Life Path you choose has significant effects on your playthrough. Choices and characters are completely different depending on your selection
• Yorinobu Arasaka has the Johnny Silverhand chip
• Gun Shops can offer you missions
• Parris adored the Braindance mechanic. He did one to trace back through a woman's memory to locate an item in Yorinobu's penthouse
• Judy Alvarez is the Braindance tech at Lizzy's Bar
• The weather effects are stunning
• The lighting effects are next-level

• The Maelstrom Flathead mission played similar to the old demo - except that Royce isn't given the chip and he shot him in the head, so no boss fight since...he's dead. The original Maelstrom gang leader is in the building somewhere
• if you don't intervene when Jackie is arguing with the Maelstrom ganger, shit goes down early
• There is a roaming CyberPsycho NPC killing police with a high-powered sniper rifle
• The streaming hands-on had lag and streaming issues - which is to be expected
• Parris loved the hacking mechanic
• Night City is HUGE
• 4 hours is beyond barely scratching the surface
• Lots of reviewers just watched the world and found it mesmerizing
• The No-Tell Motel is in the game
• There are so many choices and options that it feels overwhelming; before you learn to take things in stride
 
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