CDProjekt anuncia REDengine3, sua engine next-gen.

Shock07

Jogador
Outubro 31, 2009
1,356
1
Se a egine do The Witcher 2 já fez maravilhas, só quero ver o que a RED3 será capaz de fazer.
redengine-3-duzy-scre45zw6.png
CD Projekt Red announced their next-generation game engine on Friday and included a tease of what may be "The Witcher 3".The new engine is called The REDengine 3 and was created specifically for role-playing games. It is touted as capable of bringing together open world environments with non-linear, story-driven RPGs via an editor that "can build complex, branching quests and set them in a free roaming environment with a simplicity not achieved by similar toolsets."The previously announced "Cyberpunk 2077" is being built with the engine and "will have prime examples demonstrating that REDengine 3 is the perfect tool for creating immense universes filled with exciting, nonlinear adventures" according to the press release put out by CD Projekt Red.The games studio also included the image you see above that teased a medieval fantasy setting that looks similar to the previous "Witcher" titles. CD Projekt Red has teased something new regarding the series in the last few weeks including the hilt of of a sword with three wolf heads, the "Witcher" logo, on it. There was also a hidden message in the recently released "Cyberpunk 2077" trailer that points to a Feb. 5 announcement.You can read the full press release for The REDengine 3 below.CD Projekt RED’s new state-of-the-art REDengine 3 brings a new level of realism to the gaming experienceThe REDengine 3 is the third iteration of CD Projekt RED’s in-house technology. It is created for RPGs set in vast open-worlds with improved tools for spanning truly nonlinear stories that are based on real player choices and consequences.“If we look at RPGs nowadays we find two approaches, one which emphasizes the story but limits the game world and one that builds a vast open-world but hampers and simplifies the story. With the REDengine 3 we combine the positive aspects of both approaches for the first time, creating an open environment with a complex, multi-thread story. Together with believable characters, a captivating tale and a world where players can roam freely without loading times, we will be able to move gaming to a new level with a realistic feel and full player immersion. When working on our previous titles, I didn’t dream that we would achieve something like this. Thanks to the support of all our fans, now we have the possibility to use REDengine 3 and create something many RPG fans dream of.” - said Adam Badowski, head of CD Projekt RED studio.The REDengine demonstrated its capability to create great adventures for the first time in The Witcher 2 for PC. It was praised for its graphical excellence and exceptional, branching storytelling. The studio developed the technology and with optimization, REDengine 2 brought The Witcher 2 to Xbox 360. Now CD Projekt RED aims to set their games in diversified, open-world ecosystems while maintaining a well paced and robust story.The REDengine 3 tech is tailor-made to create nonlinear and story-driven RPGs with a system that allows to stream and handle fully explorable open-worlds. Cyberpunk 2077, the second project the studio is working on, will have prime examples demonstrating that REDengine 3 is the perfect tool for creating immense universes filled with exciting, nonlinear adventures. The advanced technology of the REDengine 3 makes RPGs comparable to top-shelf shooters, both in terms of game world presentation and the epic proportions of events that the player is drawn into. The engine is a next-gen ready solution that begins to blur the line between pre-rendered CGI movies and real time rendered graphics, bringing us closer to the most life-like world ever created in video games. All the state-of-the-art visuals form a living ecosystem allowing the player to be a part of a vivid environment. The new face and body animation systems implemented in REDengine 3 offer realistic expression of emotions, movie quality scenes and character interactions.The technology uses high dynamic range rendering with 64-bit precision that ensures superior picture quality with more realistic and precise lighting without losses derived from reduced contrast ratio. A flexible renderer prepared for deferred or forward+ rendering pipelines has a wide array of cinematic post-processing effects, including bokeh depth-of-field, color grading and flares from many lights. A high performance terrain system allows multiple material layers to be efficiently blended and uses tessellation for the best possible detail. The technology also includes seamless blending between animations and physics along with many more features. The engine uses CD Projekt RED’s new version of its proprietary REDkit editor with tools made specifically for RPG game creation. The editor can build complex, branching quests and set them in a free roaming environment with a simplicity not achieved by similar toolsets.
Para quem não entende inglês, mesma notícia no Kotaku:
Enquanto voam rumores de que os próximos PlayStation e Xbox estão perto de serem anunciados, os poloneses da CD Projekt acabaram de anunciar a sua nova engine. Bem a tempo, hein?A REDEngine 3 vai estrear junto com o novo projeto do estúdio, o ainda levemente misterioso Cyberpunk 2077 e, segundo o anúncio oficial, foi desenvolvida para criar “mundos abertos e vastos” e “histórias verdadeiramente não-lineares”.“Se olharmos os RPGs hoje em dia nós vemos duas propostas: uma que enfatiza a história mas limita o mundo, e outra que constrói um mundo aberto e vasto, mas cerceia e simplifica a história. Com a REDEngine 3, combinamos os aspectos positivos de ambas as propostas pela primeira vez, criando um ambiente aberto com uma história complexa e multifacetada”, disse Adam Badowski, da CD Projekt RED, no anúncio oficial.A engine tem renderização HDR de 64-bit, novos sistema de animação facial e corporal, terreno, física e iluminação e, de acordo com o estúdio, está pronta para a nova geração.No próximo dia 5, terça feira, a CD Projekt vai realizar um evento próprio. Há a expectativa de que ela vá anunciar o terceiro jogo da série The Witcher.
 

dlm1982

Novato
Colaborador
Agosto 26, 2007
6,135
1,574
esses caras são demais. compro qualquer jogo deles com sorriso no rosto e olhos fechados
 

Johannes

Guerreiro
Novembro 11, 2006
9,114
5,732
Eles fazendo o que sabem e entregando os melhores RPGs primeiro no PC, quem liga para consoles nextgen?
 

dlm1982

Novato
Colaborador
Agosto 26, 2007
6,135
1,574
[quote1359740322=Johannes]
Eles fazendo o que sabem e entregando os melhores RPGs primeiro no PC, quem liga para consoles nextgen?
[/quote1359740322]
Não seja egoísta. Todos tem direito à diversão !amazed
 

John.

Jogador
Setembro 7, 2010
3,272
477
Belo Horizonte
[quote1359740343=Johannes]
Eles fazendo o que sabem e entregando os melhores RPGs primeiro no PC, quem liga para consoles nextgen?
[/quote1359740343]


Por mais incrível que pareça, muita gente prefere console do que PC.

Mesmo com todas as vantagens.

PS: Sou um deles.
 

Kim Queiroz

Jogador
Fevereiro 24, 2012
842
1
Esse tal RED 3 da CDPR tá a venda ? Se tiver ... SHUT UP AND TAKE MY MONEY !

Brincadeiras a parte, to louco pra ver como vai ser essa engine, a Red 2 do The Witcher 2 é absurdamente linda (até nos consoles).
Acredito que os detalhes (que já são incríveis) vão aumentar, a física vai melhorar em questão de cenário destruido e alterado de acordo com suas ações na gameplay (coisa que deixa um pouco a desejar no TW2, com engine bonita porém muito pré-determinada/parada) entre outras melhorias como mudança climática e alternar dias e noites.

Acredito que dependendo da mídia e do marketing o lucro da CDPR pode subir consideralvemente na next-gen por possuir projetos tão ambiciosos (e bem feitos), assim sendo para muitos gamers uma empresa surpresa da próxima geração.

Sorte nossa que já acompanhamos essa grandiosa empresa desde agora, digamos que é quase uma Rockstar mais pobre com foco em RPG's.
 

V I D A L

Jogador
Agosto 18, 2007
2,166
0
The REDengine demonstrated its capability to create great adventures for the first time in The Witcher 2 for PC. It was praised for its graphical excellence and exceptional, branching storytelling. The studio developed the technology and with optimization, REDengine 2 brought The Witcher 2 to Xbox 360. Now CD Projekt RED aims to set their games in diversified, open-world ecosystems while maintaining a well paced and robust story.

Jura que chamaram de RedEngine 2 o downgrade da engine pra versao Xbox360??? Que estranho essa noticia. Inclusive no X360, durante os letreiros iniciais aparecia escrito RedEngine.. nao RedEngine 2.

Basicamente pularam a segunda versao (por marketing?)... que esquisito.
 

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