Então, com qual classe você pretende jogar e por quê?
Segue abaixo um resumo de cada classe com suas skills:
Titan
The Titan is one of Destiny's 3 Classes and is the walking tank. It is Bungie's Sci-Fi Warrior or Barbarian. They have a 80:20 armor to cloth ratio and specialize in heavy weapons as well as light machine guns. They were the ones who built the Wall and they were the ones who gave their lives to hold it during the Collapse of the Golden Age. They are forged from strength and sacrifice, being as merciless as their enemies.
Focuses
A Titan focuses on taking hits and dishing out damage. They aren't going to be moving quickly, but they don't need to since they can take a punch and shrug it off. While up close to enemies, their skills will let them dish out damage to their surrounding foes.
STRIKER
FLASHBANG GRENADE
DEFENDER sub-class
In addition to Striker (above), the Titan also has the subclass Defender, which focuses on protective shields, support and defence-based abilities and bonuses.
GRENADE TYPE
Jump and then press X again while in the air to activate Lift.
Ward of Dawn: shape Void Light into an indestructible shield to protect you and your allies from harm.
Disintegrate: killing an enemy with this powerful melee attack creates aForce Barrier around you which absorbs incoming damage.
Hunter
The Hunter is one of Destiny's 3 Classes and is Destiny's version of a Rogue or Thief. Their armor to cloth ratio is 50:50. They are specialists at stealth and long range fighting, but are just as lethal with their blade. They were once outlaws, prowling in the wilderness and wastelands. Now, bending the rules and being as resourceful as they are comes in handy.
Focuses
The Hunters skills focus on powerful abilities and mobility. As a Hunter you can't take a hit very well, and you recovery slowly from them, so make sure to stay moving and out of the line of fire.
GRENADE TYPE - INCENDIARY (SOLAR)
Bladedancer
In addition to gunslinger (above), the hunter also has the subclass bladedancer, which unlike gunslinger which focus's on the golden gun, this one focus's on the hunters melee combat and special ability arcblade.
GRENADE TYPE
Flux grenade: an explosive grenade which deals additional damage when attached to enemies.
Warlock
The Warlock class is considered the mage of the Destiny world. They utilize their powers over the Void to deal damage to their enemies. They tend to be lightly armored, but are able to recover their health much quicker than the other 3 Classes. Players looking to be a Warlock should focus on moving through cover, being safe and patient and utilizing your powers every time they become available.
By studying the Traveler and learning to control some of its magical energies, the Warlocks came to be. While the true purpose of the Traveler and its abilities, including the ones granted to you, remain a mystery, discovering the truth has always driven you into the unknown.
Skills
A Warlocks powers focus on the Void, and utilizing it to attack your foes.
VORTEX GRENADE
Segue abaixo um resumo de cada classe com suas skills:
Titan
The Titan is one of Destiny's 3 Classes and is the walking tank. It is Bungie's Sci-Fi Warrior or Barbarian. They have a 80:20 armor to cloth ratio and specialize in heavy weapons as well as light machine guns. They were the ones who built the Wall and they were the ones who gave their lives to hold it during the Collapse of the Golden Age. They are forged from strength and sacrifice, being as merciless as their enemies.
Focuses
A Titan focuses on taking hits and dishing out damage. They aren't going to be moving quickly, but they don't need to since they can take a punch and shrug it off. While up close to enemies, their skills will let them dish out damage to their surrounding foes.
STRIKER
FLASHBANG GRENADE
- An explosive grenade disorients the enemies it damages.
- Pulse Grenade - A grenade that periodically damages enemies inside its explosion radius.
- Lightning Grenade - A grenade that sticks to any surface, periodically emitting bolts of lightning.
- Jump and then press X again while in the air to activate Lift.
- Increased Height - Upgrades Lift to travel to greater heights.
- Increased Control - Upgrades Lift for better directional control while in the air.
- Catapult - Upgrades Lift to provide a strong initial burst of momentum.
- Smash the ground and dissolve nearby enemies in a maelstrom of Arc Light.
- Aftermath - Fist of Havoc leaves a damage-dealing field in its wake.
- Death from Above - After jumping, Fist of Havoc can be aimed at enemies below.
- Shockwave - Fist of Havoc unleashes a wave of devastating energy which travels along the ground.
- A punishing melee attack that deals bonus damage.
- Overload - Hits with Storm Fist have a chance to immediately reset its cooldown.
- Discharge - Hits with Storm Fist have a chance to deal area of effect damage around the target.
- Illuminated - Kills with Storm Fist significantly reduce the cooldown of Fist of Havoc.
- Training focused on battle recovery and toughness.
- Titan Codex II - Training focused on speed and toughness.
- Titan Codex III - Training focused on battle recovery and speed.
- Springing increases the leap distance of Fist of Havoc.
- Aftermath - Increases the duration of Pulse Grenade, Shock Grenade and Aftermath.
- Transfusion - Kills with melee attacks immediately trigger health regeneration.
- Training focused on all attributes.
- Titan Codex V - Training focused on maximum battle recovery.
- Titan Codex VI - Training focused on raw speed.
- You are harder to kill while using Fist of Havoc.
- Shoulder Charge - After sprinting for a short time, press R1/RB to unleash a devastating melee attack.
- Juggernaut - After sprinting for a short time, gain a protective shield.
DEFENDER sub-class
In addition to Striker (above), the Titan also has the subclass Defender, which focuses on protective shields, support and defence-based abilities and bonuses.
GRENADE TYPE
- Magnetic grenade: a grenade that attaches to enemies and explodes twice.
- Spike grenade: a grenade that attaches to any surface and emits a torrent of damaging Void Light.
- Suppressor grenade: an explosive grenade that prevents enemies from using abilities for a short time
Jump and then press X again while in the air to activate Lift.
- Increased Height - Upgrades Lift to travel to greater heights.
- Increased Control - Upgrades Lift for better directional control while in the air.
- Catapult - Upgrades Lift to provide a strong initial burst of momentum.
Ward of Dawn: shape Void Light into an indestructible shield to protect you and your allies from harm.
- Armor of Light: while inside Ward of Dawn, you and your allies gain significant damage resistance
- Blessing of Light: passing through Ward of Dawn grants you and your allies a temporary shield.
- Weapons of Light: passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage.
Disintegrate: killing an enemy with this powerful melee attack creates aForce Barrier around you which absorbs incoming damage.
- War machine: while Force Barrier is active all your weapons reload and ready blindingly fast.
- Gift of light: when Force Barrier is active, all your skills have a chance to create orbs of light.
- Unbreakable: Force Barrier continually recharges.
- Training focused on battle recovery and toughness.
- Titan Codex II - Training focused on speed and toughness.
- Titan Codex III - Training focused on battle recovery and speed.
- Bastion: increases the duration of Ward of Dawn.
- Relentless: increases the duration and strength of Force Barrier.
- Gift of the void: as Ward of Dawn takes damage from enemy fire, it creates additional orbs of light.
- training focuses on all attributes
- Titan Codex V - Training focused on maximum battle recovery.
- Titan Codex VI - Training focused on raw speed.
- Untouchable: reduces the cooldown time of Ward of Dawn.
- Iron Harvest: heavy weapons kills have a chance to create orbs of lights for your allies.
- Illuminated: increases the benefits granted by Blessing of Light and Weapons of Light.
Hunter
The Hunter is one of Destiny's 3 Classes and is Destiny's version of a Rogue or Thief. Their armor to cloth ratio is 50:50. They are specialists at stealth and long range fighting, but are just as lethal with their blade. They were once outlaws, prowling in the wilderness and wastelands. Now, bending the rules and being as resourceful as they are comes in handy.
Focuses
The Hunters skills focus on powerful abilities and mobility. As a Hunter you can't take a hit very well, and you recovery slowly from them, so make sure to stay moving and out of the line of fire.
GRENADE TYPE - INCENDIARY (SOLAR)
- An explosive grenade that catches enemies on fire, causing additional damage over time.
- Swarm Grenade - A grenade which detonates on impact, releasing multiple drones that seek nearby enemies.
- Tripmine Grenade - An explosive grenade that sticks to surfaces and detonates when enemies pass through its laser trigger.
- Jump a second time after leaving the ground.
- Better Control - Upgrades Double Jump for better directional control while in the air.
- Triple Jump - Upgrades Double Jump with a third jump.
- Higher Jump - Upgrades Double Jump for even greater height.
- Summon a flaming pistol which disintegrates enemies with Solar Light.
- Deadeye - Significantly increases the accuracy of Golden Gun.
- Combustion - Killing enemies with Golden Gun causes them to explode.
- Gunfighter - Reduces the cooldown of Golden Gun, allowing it to be used more often.
- Throw a knife from a distance.
- Circle of Life - Killing an enemy with Throwing Knife while Golden gun is active extends the duration of Golden Gun.
- Incendiary Blade - Throwing Knife catches enemies on fire, dealing additional damage over time.
- Knife Juggler - Precision kills with Throwing Knife immediately resets its cooldown.
- Training focused on toughness and speed.
- Path Forbidden - Training focused on battle recovery and speed.
- Path Unknown - Training focused on battle recovery and toughness.
- Picking up ammo reduces the cooldown of your grenade and Throwing Knife.
- Keyhole - Golden Gun overpenetrates and can damage multiple targets.
- Gunslingers Trance - Precision kills increase weapon stability. Stacks up to 3 times.
- Training focused on all attributes.
- Way of the Fearless - Training focused on toughness at all costs.
- Way of the Nomad - Training focused on maximum battle recovery.
- Precision kills increase weapon reload speed. Stacks up to 3 times.
- Over the Horizon - Increases the range of Golden Gun.
- Gamblers Dagger - Gain an additional Throwing Knife.
Bladedancer
In addition to gunslinger (above), the hunter also has the subclass bladedancer, which unlike gunslinger which focus's on the golden gun, this one focus's on the hunters melee combat and special ability arcblade.
GRENADE TYPE
Flux grenade: an explosive grenade which deals additional damage when attached to enemies.
- Skip grenade: a grenade which splits on impact, creating multiple projectiles which seek enemies.
- Arcbolt grenade: a grenade that chains bolts of lightning to nearby enemies
- Double jump: jump a second time after leaving the ground
- Higher jump: upgrades double jump for even greater height.
- Better control: upgrades double jump for better directional control while in air.
- Arc blade: charge your blade with arc light and consume your foes with lightning
- Showstopper: press R2 during arc blade to damage nearby enemies
- Razor's edge: press R2 during arc blade to unleash a destructive wave of energy that travels along the ground.
- Vanish: press R2 during arc blade to disappear from sight.
- Blink strike: a powerful melee attack with extended range.
- Backstab: hitting an enemy from behind with blink strike causes significantly more damage.
- Escape artist: Hitting an enemy with blink strike grants brief invisibility.
- Fast twitch: Reduces the cooldown of blink strike.
Warlock
The Warlock class is considered the mage of the Destiny world. They utilize their powers over the Void to deal damage to their enemies. They tend to be lightly armored, but are able to recover their health much quicker than the other 3 Classes. Players looking to be a Warlock should focus on moving through cover, being safe and patient and utilizing your powers every time they become available.
By studying the Traveler and learning to control some of its magical energies, the Warlocks came to be. While the true purpose of the Traveler and its abilities, including the ones granted to you, remain a mystery, discovering the truth has always driven you into the unknown.
Skills
A Warlocks powers focus on the Void, and utilizing it to attack your foes.
VORTEX GRENADE
- A grenade that creates a Vortex which continually damages enemies trapped inside.
- Scatter Grenade - A grenade that splits into many submunitions and covers a large area with explosions.
- Axion Bolt - A bolt of Void Light which forks into smaller bolts on impact which seek toward enemies.
- Jump and then press X again while in the air to activate Glide.
- Focused Control - Upgrades Glide for better directional control while in the air.
- Focused Burst - Upgrades Glide to provide an initial boost of speed.
- Blink - A short distance teleport which replaces Glide.
- Hurl an explosive bolt of Void Light at the enemy, disintegrating those caught within its blast.
- Vortex - Nova Bomb creates a Vortex which continually damages enemies trapped inside.
- Shatter - Nova Bomb splits into three projectiles.
- Lance - Nova Bomb travels farther and faster.
- A powerful melee attack which drains energy from enemies and uses it to reduce the cooldown of your grenade.
- Surge - Killing an enemy with Energy Drain increases movement speed for a short time.
- Life Steal - Killing an enemy with Energy Drain immediately restores a significant portion of your health.
- Soul Rip - Killing an enemy with Energy Drain reduces the cooldown of Nova Bomb.
- Training focused on battle recovery and speed.
- Arcane Spirit - Training focused on battle recovery and toughness.
- Arcane Force - Training focused on toughness and speed.
- Increases the range of Axion Bolt seekers and the duration of the Vortex effect of Nova Bomb and Vortex Grenade.
- Bent Gravity - Increases the range of grenades and Nova Bomb.
- The Hunger - Increases the duration of the Energy Drain effect.
- Training focused on all attributes.
- Chaos Order - Training focused on raw speed.
- Divine Order - Training focused on toughness at all costs.
- Nova Bomb tracks enemies.
- Embrace the Void - Damaging enemies with Nova Bomb or any grenade triggers the Energy Drain effect.
- Bloom - Enemies killed by any of your abilities explode.
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