Então, agora posso dizer que é informação e não especulação: nem todo jogo que se diz "otimizado para
Series X|S" realmente teve uma adaptação significativa para as novas tecnologias. Dá pra fazer um pequeno patch no jogo existente para liberar alguns recursos novos mais facilmente.
Eurogamer:
Now, we have evidence to suggest that line of thinking is correct. Rocket League is in a similar boat to Warzone: the hugely popular football driving game has been updated to run at 120fps on
Xbox Series X, but not on PS5. Why?
Developer Psyonix told Eurogamer there were a few reasons for the decision, and pointed out enabling 120fps on PS5 "requires a full native port", whereas it's just a "minor patch" on
Xbox Series X and S.
"Our team's main focus this year was our recent free to play transition and updating major features like our Tournaments system," Psyonix said.
"Due to this we had to make tough decisions on what else we could achieve.
Enabling 120hz on Xbox Series X|S is a minor patch, but enabling it on PS5 requires a full native port due to how backwards compatibility is implemented on the console, and unfortunately wasn't possible due to our focus elsewhere."