E isso em menos de 1 dia. Os caras da Sony e da MS devem olhar pra isso e dizer: não dá pra competir com esses caras.
Alguém lembra do Wonder book da Sony? rsrs
Alguém lembra do Wonder book da Sony? rsrs
Aparentemente a Nintendo vai liberar os schematics da parada.
Por isso que a gente tá aqui fazendo piada e eles tão lá assim.
O Caddelin lembrou ontem e comentou comigo.
Pois é, mas tem muito a explicar aí. O jogo será vendido na eshop? E o kit tem outras partes que não serão fáceis de reproduzir em casa como as faixas de IR que são essenciais para a câmera fazer o negócio funcionar. Acho que não se imprime isso em uma impressora qualquer. Ainda tem ligas e outras peças mais complicadas.
Se a Nintendo vai faturar em cima do "jogo", talvez a ideia seja facilitar bastante para os marketplaces alternativos mesmo, que irão vender os kits prontos por um valor muito abaixo do praticado pela Nintendo.Pois é, mas tem muito a explicar aí. O jogo será vendido na eshop? E o kit tem outras partes que não serão fáceis de reproduzir em casa como as faixas de IR que são essenciais para a câmera fazer o negócio funcionar. Acho que não se imprime isso em uma impressora qualquer. Ainda tem ligas e outras peças mais complicadas.
Se a Nintendo vai faturar em cima do "jogo", talvez a ideia seja facilitar bastante para os marketplaces alternativos mesmo, que irão vender os kits prontos por um valor muito abaixo do praticado pela Nintendo.
Boa a justificativa do cara...Vale a leitura pra lembrar do passado da Nintendo http://www.nintendolife.com/news/20...ise_nintendo_is_a_toymaker_first_and_foremost
Inclusive se a Nintendo entrar na moda dos lootboxes da pra justificar que um dia ela fabricou e vendeu cartas pra jogos de azar tambem...
TIMEa new initiative dubbed Nintendo Labo, which involves DIY cardboard accessories that can transform the Switch’s Joy-Con controllers into everything from a fishing rod to a piano to a full-on robot suit. These accessories are then used to control a variety of mini-games, essentially turning the Switch tablet into a tiny arcade. The goal of Labo is to get kids involved in playing games on the Switch in a more hands-on, tactile way.
It’s the kind of experience that seems like it could only come from Nintendo: clever, charming, and completely unexpected. “Labo is unlike anything we’ve done before,” says Nintendo of America president Reggie Fils-Aimé. It could just be the thing to keep the Switch’s momentum going in its second year — but more importantly, it’s a whole lot of fun".
Full:https://www.theverge.com/2018/1/17/...-diy-accessories-announced-price-release-date
the Switchabout one year ago, one message was immediately clear: The ability to interact with the console in a variety of different ways — docked to a TV, held in your hands, or propped up on a table — was going to be the device’s distinguishing characteristic.
(...)
Nintendo Labo works in conjunction with an app that walks players through assembling a Toy-Con. The app also includes games specifically designed for the Toy-Cons, as well as interactive graphics explaining how these cardboard-crafted accessories function. As such, the accompanying app is divided into three appropriately named sections: Make, Play, and Discover.
The Make category’s video tutorials are as delightful as they are helpful, which I learned while assembling the RC car and fishing rod Toy-Cons. The walkthroughs are detailed enough to accommodate players of any age or skill level; users have the option to fast forward through certain steps to speed up the process. The videos are filled with flourishes that make them amusing to watch, such as a zipper-like noise that sounds while the tutorial reminds players to fold the cardboard along the defined creases.
Most interestingly, the Labo kits work with the Joy-Cons’ built-in sensors to function. A player can, for example, actually drive the Labo’s RC car around a table or desk by pressing buttons on the Switch tablet’s touchscreen. When the Joy-Cons are inserted into the RC Car, their HD rumble sensors get the cardboard vehicle to move around.
The fishing rod Toy-Con takes advantage of the Joy-Cons’ motion and HD rumble sensors in a similar way. After constructing the rod, which even includes a rotating wheel, players insert the Joy-Con into the fishing pole’s reel. The Toy-Con then syncs up with a fishing game on the Switch. To win, players must deploy their line and then quickly yank it up and crank the handle to reel in fish. A small vibration indicates that a fish is biting.
(...)
When asked whether or not Nintendo plans to allow third-party partners to create Labo kits, Fils-Aime had a similar viewpoint. “While there’s nothing to announce today, certainly if we’re successful with Labo, it can create future opportunities,” he said.
Nintendo Labo is also evidence that Nintendo is thinking about the Switch as a general entertainment device rather than a traditional game console.
Full: http://time.com/5106363/nintendo-switch-labo-toy-cons/
Nintendo Switch is a hit beyond what anyone could have expected. The versatile, modular console sold more than 10 million units in its first 10 months, and became the fastest-selling console in US history. That's all the more impressive given Switches were nearly impossible to find in the console's early months, as Nintendo (like everyone else) seriously underestimated its appeal.
For Nintendo, then, 2018 becomes a year of doubling down. The Switch is working, so the company's eagerly looking for ways to extend its reach. That could come from more games, certainly, or apps like Netflix that would help the device replicate a more traditional tablet. But first, Nintendo is releasing Labo, a new line of DIY toys that attach to either the Switch itself or a Joy-Con controller to let you play completely new kinds of games".
successful first year for the Switch, built on a catalogue of fantastic traditional games like The Legend of Zelda: Breath of the Wild and Super Mario Odyssey, Labo is Nintendo looking to broaden the console's appeal with the kind of audacious inventiveness the gaming giant is known for.
Getting your hands on the kit and playing with its possibilities, as we did at Nintendo’s Windsor office, you get the feeling that this is one of the most Nintendo things the company has ever done. Labo is an extraordinary feat of technical invention mixed with the right amount of barmy eccentricity, elevating humble cardboard into fully-functioning toys using a healthy dose of technological wizardry".
Full: http://www.telegraph.co.uk/gaming/f...nds-on-switch-brilliant-barmy-cardboard-toys/
Os previews gringos
Na verdade é só o que eles acharam da notícia.
O primeiro hands-on será em fevereiro.
No convite, foi indicado que serão aceitos adultos E crianças, ou seja, um com o outro, e não separados.
Crianças: definida idade de 7 a 15 anos.
Acho que isso já explica bem o público-alvo.
http://www.eurogamer.net/articles/2...ondon-hands-on-event-requires-you-bring-a-kid
Vou ler direito esses aí então.Já teve hands-on para a imprensa. Na matéria do Verge e do Telegraph eles comentam os testes que fizeram.