Tópico Oficial OVERWATCH 2 - O Mundo Precisa de Heróis

ᴇʟʏsɪᴜᴍ

Guerreiro
PXB Gold
Dezembro 10, 2023
300
846
Hell
Eu só desbloqueei ela meses depois graças ao game pass ultimamente que me deu a personagem e quando joguei achei ela muito boa. Pra quem joga de DPS esse boneco é uma maravilha

Ranked eu não jogo há muito tempo, mas eu alternava bastante. Em ordem, era tank > sup > dps. Meu personagem mais jogado no geral é o Roadhog, esse eu já usei bastante tanto em ranked como QP, já os outros 2 são Tracer e Junk, mas esses 2 eu só usava em QP, mesmo. De Junk eu até jogava bem, mas com a Tracer eu sou horrível até hoje.
 

Tauguro

I've been waiting for this
PXB Gold
Outubro 25, 2017
8,407
13,690
Rio de Janeiro
Ranked eu não jogo há muito tempo, mas eu alternava bastante. Em ordem, era tank > sup > dps. Meu personagem mais jogado no geral é o Roadhog, esse eu já usei bastante tanto em ranked como QP, já os outros 2 são Tracer e Junk, mas esses 2 eu só usava em QP, mesmo. De Junk eu até jogava bem, mas com a Tracer eu sou horrível até hoje.
Rapaz ranked eu jogo só quando tenho paciência, já xinguei outro player que me mandou tomar naquele lugar e eu levei um puxão de orelha da Microsoft, então se for pra jogar aquilo eu tenho que tá nas nuvens.

o Roadhog tomou um rework recentemente, ele infelizmente não é mais letal como era, mas o novo kit ficou bem jogável. Experimente ele na próxima vez que for jogar
 

ᴇʟʏsɪᴜᴍ

Guerreiro
PXB Gold
Dezembro 10, 2023
300
846
Hell
Rapaz ranked eu jogo só quando tenho paciência, já xinguei outro player que me mandou tomar naquele lugar e eu levei um puxão de orelha da Microsoft, então se for pra jogar aquilo eu tenho que tá nas nuvens.

o Roadhog tomou um rework recentemente, ele infelizmente não é mais letal como era, mas o novo kit ficou bem jogável. Experimente ele na próxima vez que for jogar

Ah, eu jogava sem voice chat, mesmo.
 
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Reações: Tauguro

Tauguro

I've been waiting for this
PXB Gold
Outubro 25, 2017
8,407
13,690
Rio de Janeiro
@Ryuu pq tu fica mudando de nick? Outro dia eu entrei no jogo e vi que tu tinha colocado um nome bem peculiar ? (se eu digitar o nome aqui levo ban)
 
  • Haha
Reações: Ryuu

Ryuu

fly high~
PXB Gold
Novembro 5, 2020
776
922
Belo Horizonte
Tem muita gente surtada jogando e parece que tá só aumentando. Só ontem reportei 3 perfis que mandaram mensagens extremamente amigáveis e acolhedoras
 
  • Triste
Reações: Tauguro

Tauguro

I've been waiting for this
PXB Gold
Outubro 25, 2017
8,407
13,690
Rio de Janeiro
Tem muita gente surtada jogando e parece que tá só aumentando. Só ontem reportei 3 perfis que mandaram mensagens extremamente amigáveis e acolhedoras
Eu joguei muito competitivo no começo do ano e naquele dia ngm deu um pio no chat ou voice chat, achei que a galera tinha mudado...
 
  • Triste
Reações: Ryuu

TensiveCobra

Guerreiro
PXB Gold
Junho 17, 2013
3,537
7,034
Eu nem lembro até que Season joguei antes de desinstalar, apesar de gostar do jogo, solo Q tava me deixando pilhado demais, mais até do que em outros MPs.
 

Tauguro

I've been waiting for this
PXB Gold
Outubro 25, 2017
8,407
13,690
Rio de Janeiro
Rapaz… (é um rumor)
Attempted transcription from u/Overwatch_Alt (not proofread):

  • Hero updates
  • Global Projectile Size Increase
  • Most damage-dealing projectile sizes have been increased, allowing all heroes to hit their targets more easily
  • Hitscan weapons with a high spread and rate of fire, such as Soldier: 76's Pulse Rifle, have been increased by 0.05
  • Average hitscan weapons and abilities, such as Cassidy's Peacemaker, have been increased by 0.08
  • Travel-time projectile weapons that are shotguns, such as Roadhog's scrap gun, or have a high rate of fire, such as Ramattra's Void Accelerator, have been increased by 0.05
  • Travel-time projectiles that travel slower than 50 meters per second, such as Pharah's Rocket Launcher are increased by 0.15
  • Travel-time projectiles that travel 50 meters per second or faster, such as Hanzo's Storm Bow, are increased by 0.1
  • [Covered by Rupal's webcam]rom this update
  • Ana's Sleep Dart
  • Brigitte's Whip Shot
  • Orisa's Energy Javelin
  • Reinhardt's Firestrike
  • Roadhog's Chain Hook
  • Sigma's Accretion
  • Sombra's Virus
  • Other hero abilities, such as melee and energy beams, are adjusted in either damage or hitbox width and is specified in each hero's update.
  • Health Pool Update
  • The total Hero health pool for all heroes, including health, armor, and shields, are increased from around 15% to 20%.
  • Tanks
  • Pilot D.Va health increased from 150 to 175
  • Mech D.Va armor increased from 300 to 375
  • Mauga health increased from 300-400
  • Orisa armor increased from 275 to 350
  • Ramattra health increased from 200 to 275
  • Reinhardt health increased from 200 to 250 and armor increased from 250 to 275
  • Roadhog health increased from 550 to 650
  • Sigma shields increased from 200 to 275
  • Winston health increased from 200 to 225 and armor increased from 200 to 250
  • Wrecking Ball armor increased from 100 to 175
  • Damage
  • Ashe health increased from 200 to 250
  • Bastion health increased from 225 to 275
  • Cassidy health increased from 200 to 250
  • Echo health increased from 200 to 250
  • Genji health increased from 200 to 250
  • Hanzo health increased from 200 to 250
  • Junkrat health increased from 200 to 250
  • Mei health increased from 200 to 300
  • Pharah health increased from 200 to 250
  • Reaper health increased from 250 to 300
  • Sojourn health increased from 200 to 250
  • Soldier:76 health increased from 200 to 250
  • Sombra health increased from 200 to 250
  • Symmetra shields increased from 100 to 150
  • Torbjorn health increased from 200 to 250
  • Tracer health increased from 150 to 175
  • Widowmaker health increased from 175 to 200
  • Support
  • Ana health increased from 200 to 250
  • Baptiste health increased from 200 to 250
  • Brigitte health increased from 150 to 200
  • Illari health increased from 200 to 250
  • Kiriko health increased from 200 to 250
  • Lifeweaver health increased from 175 to 200
  • Lucio health increased from 200 to 250
  • Mercy health increased from 200 to 250
  • Moira health increased from 200 to 250
  • Zenyatta health increased from 75 to 100 and shields increased from 150 to 175
  • Global Health Generation Passive
  • All heroes now regenerate 20 health points per second after 5 seconds of not taking damage
  • Ultimate Charge Update
  • All hero Ultimate Costs are increased by 10%
  • Tank
  • D.Va
  • Self Destruct
  • Outer radius maximum damage increased from 900 to 1000
  • Inner radius range increased from 4 to 6 meters
  • Doomfist
  • Rocket Punch
  • Max impact damage increased from 50 to 75
  • Max wall slam damage increased from 30 to 40
  • Junkerqueen
  • Rampage
  • Wound damage over time increased from 60 to 90
  • Reinhardt
  • Rocket Hammer
  • Damage increased from 85 to 100
  • Charge
  • Wall impact damage increased from 225 to 275
  • Winston
  • Tesla Cannon
  • Damage increased from 60 to 75 damage per second
  • Primal Rage
  • Punch damage increased from 40 to 50
  • Zarya
  • Particle Cannon
  • Primary Fire Beam width increased from 0.15 to 0.20 meters
  • Damage
  • Reload speed bonus on elimination has been removed
  • New role passive: Dealing damage reduces healin[blocked by webcam] seconds
  • Ashe
  • B.O.B.
  • B.O.B. weapon damage increased from 14 to 17
  • Cassidy
  • Deadeye
  • Initial damage rate increased from 130 to 150
  • Damage rate incrased from 160 to 300
  • Echo
  • Focusing Beam
  • Width Increased from 0.2 to 0.25 meters
  • Duplicate
  • Maximum combined health, including health, armor, and shields, increased from 300 to 350
  • Genji
  • Dragonblade
  • Swing recovery decreased from 0.9 to 0.7
  • Hanzo
  • Storm Arrows
  • Damage increased from 65 to 75
  • Cooldown reduced from 10 to 8 seconds
  • Pharah
  • Rocket Launcher
  • Self-damage percentage decreased from 50% to 25%
  • Recovery reduced from 0.85 to 0.8 seconds
  • Projectile speed increased from 35 to 40
  • Jet Dash
  • New Ability on Secondary Fire
  • Option to set Jet Dash to Double Jump
  • Horizontal Dash in the direction you're moving
  • 10 Second Cooldown
  • Jump Jets
  • 20% Weaker
  • Cooldown increased from 10 to 14 seconds
  • Gives 50% of your fuel back
  • Concussive Blast
  • 25% weaker horizontal knockback
  • Range decreased from 8 to 5 meters
  • Cooldown decreased from 9 to 7 seconds
  • Now deals 30 explosion damage
  • Rocket Barrage
  • Now instantly reloads Rocket Launcher
  • Hover Jets
  • Fuel decreased by 20%
  • Speed boost increased by 100%
  • Now gives you better aerial maneuverability
  • No longer refuels in the air, only will refuel [blocked by webcam]
  • Fuel can increase to 200% capacity if filled fr[blocked by webcam]h
  • Can be used without fuel to slow your descent [blocked by webcam]
  • Symmetra
  • Photon Projector
  • Primary fire beam width increased from 0.15 to [blocked by webcam]
  • Support
  • Regenerative passive now reduces the delay before regeneration begins by half (2.5 seconds)
  • Brigitte
  • Rocket Flail
  • Damage increased from 35 to 45
  • Kiriko
  • Kunai
  • Base projectile size reduced from 0.18 to 0.15
  • Lucio
  • Soundwave
  • Damage increased from 25 to 35
  • Knockback increased 12%
  • Movement lockout duration increased from 0.3 to 0.45
Edit: Also got a DM claiming these are the rest of the patch notes, beware that this may not be a real leak:

The section listing all the abilities says "Projectiles excluded from this update"

  • Hover Jets
  • No longer refuels in the air, only will refuel once you land
  • Fuel can increase to 200% capacity if filled from Jump Jet and Jet Dash
  • Can be used without fuel to slow your descent
  • Symmetra
  • Photon Projector
  • Primary fire beam width increased from 0.15 to 0.2
  • Mercy
  • Guardian Angel
  • Active duration on jump and crouch bonus movement cancelation reduced from 1.5 to 1 second
  • Sympathetic Recovery
  • Health recovered from healing dealt increased from 25% to 40%
  • Moira
  • Biotic Grasp
  • Secondary fire damage increased from 50 to 65 damage per second
  • Secondary fire target acquisition radius increased from 0.6 to 0.7 meters
  • MAP UPDATES
  • Junkertown Updates
  • New structures now appear in Junkertown before checkpoint A to give more cover from long-range fire
  • New nighttime lighting theme added
 
  • Uau
  • Curtir
Reações: CaioNF e Ryuu

Ryuu

fly high~
PXB Gold
Novembro 5, 2020
776
922
Belo Horizonte
Rapaz… (é um rumor)
Attempted transcription from u/Overwatch_Alt (not proofread):

  • Hero updates
  • Global Projectile Size Increase
  • Most damage-dealing projectile sizes have been increased, allowing all heroes to hit their targets more easily
  • Hitscan weapons with a high spread and rate of fire, such as Soldier: 76's Pulse Rifle, have been increased by 0.05
  • Average hitscan weapons and abilities, such as Cassidy's Peacemaker, have been increased by 0.08
  • Travel-time projectile weapons that are shotguns, such as Roadhog's scrap gun, or have a high rate of fire, such as Ramattra's Void Accelerator, have been increased by 0.05
  • Travel-time projectiles that travel slower than 50 meters per second, such as Pharah's Rocket Launcher are increased by 0.15
  • Travel-time projectiles that travel 50 meters per second or faster, such as Hanzo's Storm Bow, are increased by 0.1
  • [Covered by Rupal's webcam]rom this update
  • Ana's Sleep Dart
  • Brigitte's Whip Shot
  • Orisa's Energy Javelin
  • Reinhardt's Firestrike
  • Roadhog's Chain Hook
  • Sigma's Accretion
  • Sombra's Virus
  • Other hero abilities, such as melee and energy beams, are adjusted in either damage or hitbox width and is specified in each hero's update.
  • Health Pool Update
  • The total Hero health pool for all heroes, including health, armor, and shields, are increased from around 15% to 20%.
  • Tanks
  • Pilot D.Va health increased from 150 to 175
  • Mech D.Va armor increased from 300 to 375
  • Mauga health increased from 300-400
  • Orisa armor increased from 275 to 350
  • Ramattra health increased from 200 to 275
  • Reinhardt health increased from 200 to 250 and armor increased from 250 to 275
  • Roadhog health increased from 550 to 650
  • Sigma shields increased from 200 to 275
  • Winston health increased from 200 to 225 and armor increased from 200 to 250
  • Wrecking Ball armor increased from 100 to 175
  • Damage
  • Ashe health increased from 200 to 250
  • Bastion health increased from 225 to 275
  • Cassidy health increased from 200 to 250
  • Echo health increased from 200 to 250
  • Genji health increased from 200 to 250
  • Hanzo health increased from 200 to 250
  • Junkrat health increased from 200 to 250
  • Mei health increased from 200 to 300
  • Pharah health increased from 200 to 250
  • Reaper health increased from 250 to 300
  • Sojourn health increased from 200 to 250
  • Soldier:76 health increased from 200 to 250
  • Sombra health increased from 200 to 250
  • Symmetra shields increased from 100 to 150
  • Torbjorn health increased from 200 to 250
  • Tracer health increased from 150 to 175
  • Widowmaker health increased from 175 to 200
  • Support
  • Ana health increased from 200 to 250
  • Baptiste health increased from 200 to 250
  • Brigitte health increased from 150 to 200
  • Illari health increased from 200 to 250
  • Kiriko health increased from 200 to 250
  • Lifeweaver health increased from 175 to 200
  • Lucio health increased from 200 to 250
  • Mercy health increased from 200 to 250
  • Moira health increased from 200 to 250
  • Zenyatta health increased from 75 to 100 and shields increased from 150 to 175
  • Global Health Generation Passive
  • All heroes now regenerate 20 health points per second after 5 seconds of not taking damage
  • Ultimate Charge Update
  • All hero Ultimate Costs are increased by 10%
  • Tank
  • D.Va
  • Self Destruct
  • Outer radius maximum damage increased from 900 to 1000
  • Inner radius range increased from 4 to 6 meters
  • Doomfist
  • Rocket Punch
  • Max impact damage increased from 50 to 75
  • Max wall slam damage increased from 30 to 40
  • Junkerqueen
  • Rampage
  • Wound damage over time increased from 60 to 90
  • Reinhardt
  • Rocket Hammer
  • Damage increased from 85 to 100
  • Charge
  • Wall impact damage increased from 225 to 275
  • Winston
  • Tesla Cannon
  • Damage increased from 60 to 75 damage per second
  • Primal Rage
  • Punch damage increased from 40 to 50
  • Zarya
  • Particle Cannon
  • Primary Fire Beam width increased from 0.15 to 0.20 meters
  • Damage
  • Reload speed bonus on elimination has been removed
  • New role passive: Dealing damage reduces healin[blocked by webcam] seconds
  • Ashe
  • B.O.B.
  • B.O.B. weapon damage increased from 14 to 17
  • Cassidy
  • Deadeye
  • Initial damage rate increased from 130 to 150
  • Damage rate incrased from 160 to 300
  • Echo
  • Focusing Beam
  • Width Increased from 0.2 to 0.25 meters
  • Duplicate
  • Maximum combined health, including health, armor, and shields, increased from 300 to 350
  • Genji
  • Dragonblade
  • Swing recovery decreased from 0.9 to 0.7
  • Hanzo
  • Storm Arrows
  • Damage increased from 65 to 75
  • Cooldown reduced from 10 to 8 seconds
  • Pharah
  • Rocket Launcher
  • Self-damage percentage decreased from 50% to 25%
  • Recovery reduced from 0.85 to 0.8 seconds
  • Projectile speed increased from 35 to 40
  • Jet Dash
  • New Ability on Secondary Fire
  • Option to set Jet Dash to Double Jump
  • Horizontal Dash in the direction you're moving
  • 10 Second Cooldown
  • Jump Jets
  • 20% Weaker
  • Cooldown increased from 10 to 14 seconds
  • Gives 50% of your fuel back
  • Concussive Blast
  • 25% weaker horizontal knockback
  • Range decreased from 8 to 5 meters
  • Cooldown decreased from 9 to 7 seconds
  • Now deals 30 explosion damage
  • Rocket Barrage
  • Now instantly reloads Rocket Launcher
  • Hover Jets
  • Fuel decreased by 20%
  • Speed boost increased by 100%
  • Now gives you better aerial maneuverability
  • No longer refuels in the air, only will refuel [blocked by webcam]
  • Fuel can increase to 200% capacity if filled fr[blocked by webcam]h
  • Can be used without fuel to slow your descent [blocked by webcam]
  • Symmetra
  • Photon Projector
  • Primary fire beam width increased from 0.15 to [blocked by webcam]
  • Support
  • Regenerative passive now reduces the delay before regeneration begins by half (2.5 seconds)
  • Brigitte
  • Rocket Flail
  • Damage increased from 35 to 45
  • Kiriko
  • Kunai
  • Base projectile size reduced from 0.18 to 0.15
  • Lucio
  • Soundwave
  • Damage increased from 25 to 35
  • Knockback increased 12%
  • Movement lockout duration increased from 0.3 to 0.45
Edit: Also got a DM claiming these are the rest of the patch notes, beware that this may not be a real leak:

The section listing all the abilities says "Projectiles excluded from this update"

  • Hover Jets
  • No longer refuels in the air, only will refuel once you land
  • Fuel can increase to 200% capacity if filled from Jump Jet and Jet Dash
  • Can be used without fuel to slow your descent
  • Symmetra
  • Photon Projector
  • Primary fire beam width increased from 0.15 to 0.2
  • Mercy
  • Guardian Angel
  • Active duration on jump and crouch bonus movement cancelation reduced from 1.5 to 1 second
  • Sympathetic Recovery
  • Health recovered from healing dealt increased from 25% to 40%
  • Moira
  • Biotic Grasp
  • Secondary fire damage increased from 50 to 65 damage per second
  • Secondary fire target acquisition radius increased from 0.6 to 0.7 meters
  • MAP UPDATES
  • Junkertown Updates
  • New structures now appear in Junkertown before checkpoint A to give more cover from long-range fire
  • New nighttime lighting theme added

Se for isso tudo mesmo achei é bão
 

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