.lock if old.
Olha velho, ta ficando DIFICIL tu imaginar um cenario pior do que esse.
A praga que ta virando essa maldicao das microtransacoes nao tem parametros!!
Mas dessa vez, poxa dessa vez apelaram....
Ele pega a 'receita' que ja existe ae no mercado, via de regra nos puzzles mas eleva essa chinelagem na potencia mil!
Em resumo, vc ganha um 'chorinho' de gasolina de tempos em tempos, vc precisa dela, obviamente para fazer TUDO no jogo!
Acabou a gasolina? Ou espera (mto e para fazer mto pouco com isso) ou 'enche o tanque' com $$$ de verdade ou faz pior ainda, compra um modo tipo 'sempre cheio' e libera o game dessa trava.
Obviamente, fazendo essa ultima escolha, o game deixa de ser um F2P.
Sem contar em outras compras que vc pode fazer in game, como upgrades, customizacoes, carros novos e demais itens, que pelo 'teu suor' dificilmente vao ser alcancados...
Comentei tb que a gasolina pode acabar DURANTE um evento/corrida? Pois é....
Sem delongas, segue recorta e cola brutal:
EA Will Charge For Gas In Need For Speed: No Limits As Part Of Its Ongoing Effort To Make Games As Mundane And Annoying As Real Life
It's been a few years since a Need for Speed game popped up on Android, but EA announced last year that NFS: No Limits would arrive this spring. The game has already launched on iOS in a few regions, and the early reports indicate EA is up to its same old in-app purchase tricks. Actually, it's maybe even a little worse. No Limits will charge you to fill up the tank, which is funny because that sounds like a limit. Can't be, though. The game is called "no limits."
EA will basically be employing the always fantastic wait or pay mechanic in the new Need for Speed. You can either wait for a certain amount of time, or pay to fill up your tank immediately and keep racing. Each race uses up a certain amount of your fuel. It's like the ambiguous energy level used by some games, but employing the gasoline metaphor we're all accustomed to from real life.
The IAPs won't stop there. EA will also have multiple currencies in the game too. The more rare will be gold, which is used for "premium" transactions. You will be able to buy it for cash money, then use it to fill your tank, upgrade you car, and so on. None of this should come as a surprise. It's EA, and EA loves in-app purchases to the point it will happily break a game to insert them.
-> http://www.androidpolice.com/2015/0...effort-make-games-mundane-annoying-real-life/
Eu ja falei isso mais de uma vez....
Se esse é o futuro da jogatina, quero viver no passado! =D
Olha velho, ta ficando DIFICIL tu imaginar um cenario pior do que esse.
A praga que ta virando essa maldicao das microtransacoes nao tem parametros!!
Mas dessa vez, poxa dessa vez apelaram....
Ele pega a 'receita' que ja existe ae no mercado, via de regra nos puzzles mas eleva essa chinelagem na potencia mil!
Em resumo, vc ganha um 'chorinho' de gasolina de tempos em tempos, vc precisa dela, obviamente para fazer TUDO no jogo!
Acabou a gasolina? Ou espera (mto e para fazer mto pouco com isso) ou 'enche o tanque' com $$$ de verdade ou faz pior ainda, compra um modo tipo 'sempre cheio' e libera o game dessa trava.
Obviamente, fazendo essa ultima escolha, o game deixa de ser um F2P.
Sem contar em outras compras que vc pode fazer in game, como upgrades, customizacoes, carros novos e demais itens, que pelo 'teu suor' dificilmente vao ser alcancados...
Comentei tb que a gasolina pode acabar DURANTE um evento/corrida? Pois é....
Sem delongas, segue recorta e cola brutal:
EA Will Charge For Gas In Need For Speed: No Limits As Part Of Its Ongoing Effort To Make Games As Mundane And Annoying As Real Life
It's been a few years since a Need for Speed game popped up on Android, but EA announced last year that NFS: No Limits would arrive this spring. The game has already launched on iOS in a few regions, and the early reports indicate EA is up to its same old in-app purchase tricks. Actually, it's maybe even a little worse. No Limits will charge you to fill up the tank, which is funny because that sounds like a limit. Can't be, though. The game is called "no limits."
EA will basically be employing the always fantastic wait or pay mechanic in the new Need for Speed. You can either wait for a certain amount of time, or pay to fill up your tank immediately and keep racing. Each race uses up a certain amount of your fuel. It's like the ambiguous energy level used by some games, but employing the gasoline metaphor we're all accustomed to from real life.
The IAPs won't stop there. EA will also have multiple currencies in the game too. The more rare will be gold, which is used for "premium" transactions. You will be able to buy it for cash money, then use it to fill your tank, upgrade you car, and so on. None of this should come as a surprise. It's EA, and EA loves in-app purchases to the point it will happily break a game to insert them.
-> http://www.androidpolice.com/2015/0...effort-make-games-mundane-annoying-real-life/
Eu ja falei isso mais de uma vez....
Se esse é o futuro da jogatina, quero viver no passado! =D